
class CCLabelAtlas : public CCAtlasNode
{
    void updateAtlasValues();

    void setString(const char *label);
    const char* getString(void);

    CCTexture2D* getTexture(void);
    void setTexture(CCTexture2D *texture);

    static CCLabelAtlas* create(const char *label, const char *charMapFile, unsigned int itemWidth, unsigned int itemHeight, unsigned int startCharMap);
    static CCLabelAtlas* create(const char *sring, const char *fntFile);
};
